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Send the remains of your original army to the engineer's island. Make approximately 6 Mangudais to defend against the attacks of arbalests and siege rams from the Tanguts on the city. Rush to the Castle Age and build a castle very close to your city, close enough that it's range will cover the majority of the front of your city. This city should be the "giant storage pit/gatherer" in the game, made to fund your immense army. Build your Town Center on the northern edge of the map, in-between two sets of berry bushes beside a small body of water. Hurry back up to the transport ship and sail across the river to the mainland where you started the scenario. You will find a mangonel, 6 villagers, and 1 battering ram.
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Move south down the small island and destroy the blue militia, and if they pose a threat, the blue crossbowmen. Get your troops across the river onto an island. Move your starting units south-east, until you reach a river, and move down the river in the eastern direction, and you will find a transport. Along with that, they are useful for destroying the buildings that the Chinese built, because the other units that are useful in the game are not very adept at razing buildings. Trebuchet: This siege engine is very useful, mainly because they can destroy the towers lining the Great Wall of China, without risking losing very many units. It can also be used for protecting the Trebuchets from other Trebuchets and Cavalry. It is also best used for protecting the Mangudais from Skirmishers, Siege engines, and at times, pikemen. This unit is well adept at this because it has high piercing armor, is very fast, has 78 hit points, and it's line of sight is very large. Light Cavalry: This unit is useful for scouting large areas of the map, because of the map's immense size. The fact that they have bonus attack against siege engines allows you to be able to destroy the pesky trebuchets that the Chinese use often with relative ease. Their speed helps greatly, because the map is very large, and you can move your armies across the map relatively quickly. They have 1 piercing armor, which helps against Chu-Ko-Nus. This is because they are very well designed for the scenario. Mangudai: You should used this unit more than any other units. Gaia Units: 1 Transport ship, 6 Bombard Cannons, 6 Villagers, 1 Mangonel, 1 Battering Ram Starting Resources: 800 Gold, 1200 stone, 1000 wood, 800 food
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Starting Units: 6 Horse Archers, 4 Light Cavalry Civilizations: You (Mongol), Hsi Hsia-Enemy (Chinese), Sung-Enemy (Chinese), Tanguts-Enemy (Chinese), Jin-Enemy (Chinese), Engineers-Enemy (Chinese)
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