

tweaked Howa 64 Battle Rifle reload timer to match the reload animation optimized & refactored receiver part behaviour/changes 'override' code lots of the old issue of the mod is solved on WeaponLib) added fallback code for non-WeaponLib scenario (you should just move to WeaponLib tbh. updated mod's code to support WeaponLib updated deprecated RoF mult code by WeaponLib weapon will have proper crew settings/data now changes how bayonet attachment works (will have bayonet melee damage effect with Bayonet mod and CFMCW) added support for the new weapon attachment in Border Crossing DLC Recommended Custom Firearm Mechanic for Custom Weapon Most of the attachment option is only compatible with the modern Type 89, so the old Type 64 will have limited options.Ī lot of people have helped since the inception of this custom weapon (the first custom weapon I've ever do in fact) Type 64 kit will change how the weapon plays out, stat-wise, as well as reload animation. It borrows many design element from the AR-18.įeatures 1 Barrel option, 2 Mag option, 2 stock option, and a bayonet option (only works with CFMCW).Īnd a conversion kit to change Type 89 5.56 NATO Assault Rifle into the Type 64. High production cost kinda make the gun unfavorable for the JSDF procurement. So it rarely see an adaptation in big shooter game.Ī Japan original assault rifle into the modern warfare.


One of exclusive weapon that's been banned to be exported out of the country due to Anti-Hardware export policy. Howa Type 89 Assault Rifle and Howa Type 64 Battle Rifle I'm still working on procuring several custom attachment for it. Bain: "Jiro finally got one of his old Yakuza colleague to smuggle this rare armament from JSDF itself.
